Character placement might be somewhat more regimented in this version, but it saves a heap of push pop matrix calls.
# # Simplified ASCII Video capture sketch in ruby-processing # by Martin Prout after a Ben Fry original # # # Text chars have been used to represent images since the earliest computers. # This sketch is a simple homage that re-interprets live video as ASCII text. # See the key_pressed function for more options, like changing the font size. # load_library :video include_package 'processing.video' attr_reader :bright, :char, :cheat_screen, :font, :font_size, :letters, :video # All ASCII characters, sorted according to their visual density LETTER_STRING = %q{ .`-_':,;^=+/\"|)\\<>)iv%xclrs{*}I?!][1taeo7zjLunT#JCwfy325Fp6mqSghVd4EgXPGZbYkOA&8U$@KHDBWNMR0Q} LETTER_ORDER = LETTER_STRING.scan(/./) def setup size(640, 480) init_video @font_size = 1.5 @font = load_font(data_path('UniversLTStd-Light-48.vlw')) # for the 256 levels of brightness, distribute the letters across # the an array of 256 elements to use for the lookup @letters = (0...256).map do |i| LETTER_ORDER[map1d(i, (0...256), (0...LETTER_ORDER.length))] end # current brightness for each point @bright = Array.new(video.width * video.height, 128) end def init_video # This the default video input, see the test_capture # example if it creates an error @video = Capture.new(self, 160, 120) # Start capturing the images from the camera video.start @cheat_screen = false end def capture # captureEvent does not work like vanilla processing @video.read background 0 end def draw return unless (video.available == true) capture hgap = width / video.width vgap = height / video.height scale([hgap, vgap].max * font_size) text_font(font, font_size) index = 0 video.load_pixels (0...video.height).each do |y| # Move down for next line (0...video.width).each do |x| pixel_color = video.pixels[index] # Faster method of calculating r, g, b than red(), green(), blue() r = pixel_color >> 16 & 0xff g = pixel_color >> 8 & 0xff b = pixel_color & 0xff # Calculate brightness as luminance: # luminance = 0.3*red + 0.59*green + 0.11*blue # Or you could instead red + green + blue, and make the the values[] array # 256*3 elements long instead of just 256. pixel_bright = [0.3 * r, 0.59 * g, 0.11 * b].max # The 0.1 value is used to damp the changes so that letters flicker less diff = pixel_bright - bright[index] bright[index] += diff * 0.1 fill(pixel_color) text(letters[bright[index]], x / font_size, y / font_size) # Move to the next pixel index += 1 end end set(0, height - video.height, video) if cheat_screen end MESSAGE = <<-EOS Controls are: g to save_frame, f & F to set font size c to toggle cheat screen display EOS def key_pressed case key when 'g' then save_frame when 'c' then @cheat_screen = !cheat_screen when 'f' then @font_size *= 1.1 when 'F' then @font_size *= 0.9 else warn MESSAGE end end
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