- A vecmath library, featuring Vec2D and Vec3D classes (written in java, but loaded as ruby)
- Also featured in the vecmath library is an ArcBall class (also written in java, but loaded as ruby)
- A deglut library which is now all, java uses a sin90 look up table to create sin cos functionality(is actually slightly faster than regular math sin/cos)
Thing to do:-
- Fix overloaded methods for color? eg background, fill, stroke
- Experiment with jafama (again, why is Jonathan Feinberg including google guava libs)
- improve build now at least a two stage process
- Clone and BFG clobber processing-2.2.1 snapshot?
- Create a renderer class that is initialized with PApplet, and has medods to send vertex(arg), normal(arg), curvedVertex(arg) etc. where arg is an instance of Vec3D?
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