Experiments with ruby-processing (processing-2.2.1) and JRubyArt for processing-3.0

Sunday 25 January 2015

Another sound library example translated to ruby-processing


The original sketch was a blank-screen here is lame attempt to make it a bit more interesting, note use of ruby-processings map1d convenience method in favour of vanilla processings map convenience method (map is used for a different function in ruby, and python and a host of other languages for that matter). This one of those sketches that needs to use jruby-complete (some permission thing according to headius).
#
# This is a sound file player.
# NB: requires jruby-complete to run
# either --nojruby flag or use config
#

load_library :sound
include_package 'processing.sound'

attr_reader :sound_file

def setup
  size 640, 360
  background 255
  no_stroke
  # Load a soundfile
  @sound_file = SoundFile.new(self, 'vibraphon.aiff')
  report_settings
  # Play the file in a loop
  sound_file.loop
end

def draw
  red = map1d(mouse_x, (0..width), (30..255))
  green = map1d(mouse_y, (height..0), (30..255))
  fill(red, green, 0, 100)
  ellipse(mouse_x, mouse_y, 10, 10)
  manipulate_sound
end

def manipulate_sound
  # Map mouse_x from 0.25 to 4.0 for playback rate. 1 equals original playback
  # speed 2 is an octave up 0.5 is an octave down.
  sound_file.rate(map1d(mouse_x, (0..width), (0.25..4.0)))
  # Map mouse_y from 0.2 to 1.0 for amplitude
  sound_file.amp(map1d(mouse_y, (0..width), (0.2..1.0)))
  # Map mouse_y from -1.0 to 1.0 for left to right
  sound_file.pan(map1d(mouse_y, (0..height), (-1.0..1.0)))
end

def report_settings
  # These methods return useful infos about the file
  p format('SFSampleRate= %d Hz', sound_file.sample_rate)
  p format('SFSamples= %d samples', sound_file.frames)
  p format('SFDuration= %d seconds', sound_file.duration)
end

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I have developed JRubyArt and propane new versions of ruby-processing for JRuby-9.1.5.0 and processing-3.2.2